One active area of research within STOR-i is the problem of how to optimally search for something or someone. This is a problem of practical importance with it being used for many real world applications. Bomb disposal squads need to search for unexploded ordinance, search parties want to look for survivors of disasters and the police want to find people on the run from the law.
Like most things the best way to build intuition to a problem is to start by constructing smaller toy models of the system. We can represent the places where an object might be hidden as arcs in a network which are connected to each other with nodes. This type of structure is deliberately similar to that of a road system, the arcs represent streets and the nodes are the street corners. The object that we want to find will be hidden along one of the streets and the job of those searching is to find it as quickly as possible.